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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AtariST

Targhan

Targhan
GenreAction Adventure
DeveloperSilmarils
PublisherSilmarils
Released1989
Rating
Graphics:8.0
Sound:8.0
Gameplay:7.0
Overall:8.0
Reviewed byP.Dial
Targhan is a great action (slash 'em up) adventure that takes place in a barbaric world of forests, caverns and villages. The game was initially released for the Commodore Amiga and Atari ST and later ported to PC (MS-DOS) and, surprisingly enough, to the 8bit Amstrad CPC! The game follows the same gameplay-recipe of Silmarils, which combines nice visuals and sound but a high level of difficulty.
 
Review
TarghanSTORY / GAMEPLAY
Targhan, a barbarian warrior and son of a tribal leader, fights his way through a mythical world against other warriors, archers, bats and enormous monsters in order to protect his village Edengarhn. His main quest is to find and avenge the evil lord that terrorizes his people claiming the whole territory. The game is divided into 4 levels. Targhan travels through forests, dark dungeons (where he needs a source of light), tree houses and finally the castle of the evil lord. The game is a mixture of fighting action, killing enemies with your sword (plus a few extra weapons found on the way) and adventure since you'll find scrolls that give you clues and other objects that help you in your quest. But to get there is not so easy. You travel through the flick-screen forests that are pitted with entrances to underground passages, pass through the mountains of Clorg and reach a mysterious temple before finally finding the walls of the Evil One's castle!
Overall, Targhan is a standard side-scrolling action adventure that has some nice visual effects and a pretty tough gameplay. The last is a common characteristic of almost all Silmarils' games! Although the game boasts of "more than 120 landscapes and 40 different characters", repetitive levels and cardboard-cutout characters make it feel a lot smaller. Its great graphics and atmospheric sound, though, save the day and make a great to play, atmospheric game!

GRAPHICS / SOUND
The Atari ST version is technically quite similar to the Amiga version, but offers up to 16 colors on screen (same as the MS DOS version). Back in the days, many people thought that all versions were identical in terms of graphics, but apparently they are not (in considering the number of colors used on each version). In general, the game features stunning graphics with plenty of colorful and nicely drawn backgrounds and sprites, although dark colors are mainly used and the game runs in flip-screen mode. The animations are amazing at times but with significant slow-downs when too many sprites occupy the screen. The same glitch is found on the Amiga version (but fewer times) which makes me think that the Amiga version is a direct port from the ST with just a few enhancements. Each scene/screen is beautifully designed and offers thick forests, mountains and caverns, some with animated objects that add to the atmosphere. The game's sound features a really cool introductory theme, and several ambient sounds along with sampled SFX like grunting, growling and sword slashing.
 
Screenshots
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms



14 colors
Atari ST



24 colors
Commodore Amiga OCS/ECS



14 colors
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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